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Attributes

/attributes opens the attribute menu. You earn 2 attribute points per class level — about 198 by level 100.

You cannot fill the tree

There are 36 attributes with 532 points between them, and you will only ever earn around 198. You can fill roughly 37% of the tree. Attributes are a genuine build choice, not a checklist — spend them deliberately.

Respeccing costs an attribute reallocation point.

Offense

Attribute Cap What it does
Weapon Damage 20 The safe universal pick — every current class skill uses weapon-tagged damage. Good on literally every class.
Skill Damage 20 Skill-tagged damage. Most melee and ranged classes.
Magic Damage 20 Magic-tagged skills. Mage, Awakened Mage, Archmage.
Projectile Damage 20 Archer, Gunner, Awakened Gunslinger, Phoenix Hunter, Beastmaster, Artificer.
Attack Damage 16 Raw basic-attack melee damage, not skills. Warrior, Barbarian, Assassin, Monk, Martial Artist, Paladin, Reaper.
Attack Speed 10 Faster basic attacks.
Sweeping Damage Ratio 10 Cleave damage. Warrior, Barbarian, Paladin, Death Knight, Reaper, Ninja Samurai.
Critical Strike Chance 15 Crits on weapon attacks.
Critical Strike Power 16 How hard those crits land.
Skill Critical Strike Chance 15 Crits on skills.
Skill Critical Strike Power 16 How hard skill crits land.
Physical Damage 20 Reserved for future content — no class skills carry the Physical tag yet. Skip it for now.

Defense and sustain

Attribute Cap What it does
Max Health 30 The largest pool in the tree. Warrior, Barbarian, Paladin, Death Knight, Arctic Knight.
Armor 20 Flat damage reduction.
Armor Toughness 16 Protection specifically against big hits — the tank stat for boss slams.
Max Absorption 20 Bigger shield pool. Paladin, Death Knight, Arctic Knight, Warrior, Cleric.
Health Regeneration 20 Passive healing. Bloodmoon Vampire, Druid, Paladin, Monk.
Knockback Resistance 8 Stay planted.
Explosion Knockback Resistance 8 Specifically against explosions.
Speed Malus Reduction 15 Cancels the movement penalty from heavy armor and slows.

Resources and tempo

Attribute Cap What it does
Max Mana 25 Mage, Archmage, Elementalist.
Mana Regeneration 20 Cast more often.
Cooldown Reduction 15 Universally strong for any active-skill build. Especially Cleric, Bard, Shaman, Druid.

Mobility and exploration

Attribute Cap What it does
Movement Speed 8 Assassin, Monk, Archer, Gunner, Martial Artist.
Movement Efficiency 10 Better movement over rough terrain.
Sneaking Speed 10 Stealth playstyles and builders.
Safe Fall Distance 10 Fall further without damage.
Water Movement Efficiency 10 Swim better.
Oxygen Bonus 6 Underwater breathing.

Utility and gathering

Attribute Cap What it does
Chance 20 Chance-based reward bonuses. Rare chest hunters.
Mining Efficiency 16 Mining throughput.
Block Break Speed 15 Mine and gather faster.
Submerged Mining Speed 10 Underwater mining.
Luck 10 General luck.
Block Interaction Range 8 Reach further to place and break. Builders, decorators, farmers.
Entity Interaction Range 4 The smallest cap in the tree. Reach NPCs, shops, mounts and pets.