Resource Drops¶
Meteors, crop patches, supply crates, and rare Grand Drops crash into the world on their own schedule. Mine them, crack them open, fight over them — then the land heals itself as if nothing happened.
Drop types¶
| Drop | Duration | What you do |
|---|---|---|
| Ore / Meteor Drop | 20 min | Mine the fallen ore — each block takes a few seconds, with a floating progress bar |
| Crop / Herb Drop | 20 min | Harvest the patch by right-clicking |
| Supply Crate | 20 min | Unlock the chests |
| Grand Resource Drop | 40 min | The big one, roughly every 3 hours: mobs spawn, PvP is enabled, and a long-unlock core guards the best loot |
How rewards work¶
- Objectives pay out from weighted loot tables — gear, custom items, money, and EXP.
- Event mobs: loot goes to the top damage dealer.
- Bosses: the top 3 damage dealers are rewarded, and the results are broadcast. You need at least 15% of the total damage to place.
Dangerous drops
Any drop can spawn Dangerous. A red warning announces it, PvP turns on inside the site, and rewards are doubled with the odds rebalanced toward rare loot. Bring friends or bring caution.
Finding drops¶
Drops use short IDs like METEOR-1042 with names like Corrupted Meteor. They're announced in chat and appear on the web map with a live countdown.
| Command | What it does |
|---|---|
/rd active |
Active drops with coordinates, as a GUI |
/rd track <id> |
Direction and distance to a drop |
/rd compass <id> |
Point your compass at a drop |
/rd info <id> |
Drop details |
In the Active Drops GUI: left-click to track, shift-left-click to set your compass, right-click for details.
The site itself¶
Everything inside a drop is protected — only the registered objective blocks can be broken. Once the event ends and no players are nearby, the terrain is restored exactly as it was, so drops never permanently scar the world.